Trisphee

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-   -   An Active Trisphee is a Happy User (http://www.trisphee.com/forums/showthread.php?t=19908)

Coda 08-22-2014 06:13 PM

It's not, really. Less than a thousand lines of code is still on the order of a quick hack. :P

For example, in ascending order:

The map generator for an upcoming Trisphee game that I'm working on currently weighs in at 2106 lines of code.

The QxtWeb library that the phase three backend uses internally is 6633 lines of code all by itself, and that's not even counting the support code that *it* relies on.

There's somewhere around 10,000 lines of code involved in what makes Trisphee "Trisphee" and not just a generic vBulletin, not counting the forum theme layout and vBulletin configuration, and also not counting the backends for the Taskal War event and the Choose Your Own Adventure event.

And as for the vBulletin foundation Trisphee is built on? Around 220,000 lines of code. (I will admit: I am of the opinion that vBulletin's codebase may be a bit bloated.)

Edit: On the other end of the spectrum... Gravity Runner (see my signature) is only 479 lines of code, and it would be shorter if it weren't for the touchscreen controls.

Tohopekaliga 08-22-2014 07:51 PM

I am of the opinion that the number of lines of code does not necessarily imply the amount of work that went into it. Especially as the numbers get bigger.

At my job, recently, I spent an entire week working on a bug.

The total lines modified? I deleted one line in one file and... added that exact line to a different file. BAM. Week's worth of work: accomplished.

Coda 08-22-2014 08:08 PM

Oh, certainly so. But it is sort of an indication of the complexity of the software in question. Having built less than 800 lines for phase three, I can say that it really doesn't do all that much. :P

Tohopekaliga 08-22-2014 08:14 PM

This is a fair point. Lines of code definitely imply complexity.

I have no idea how many lines of code are in the project I work on, but I'm sure it's at least 100k.

Tiva 08-22-2014 08:25 PM

…Wow…. that is kind of scary.

Coda 08-22-2014 08:35 PM

I work for Google. The repo surely contains MILLIONS of lines. I don't know if anyone has an exact number.

Tohopekaliga 08-22-2014 09:59 PM

Video games & Google tend to have a lot of lines of code, yeah. XD

Alpha 08-22-2014 10:49 PM

Totally understand, but still...there's insanity in some things for sure.

Sabrehagen 08-23-2014 07:25 AM

Thankies, Lucid and Espy.
I rather like this necklace design and am so unfamiliar with the shops, didn't realize there were pieces in other shops xD

Dralis 08-23-2014 11:05 AM

-Rolls through and tackles Sabre seating herself in his lap.- Mew~

Lawtan 08-23-2014 12:33 PM

*Observes the goings-on and takes notes*

Sabrehagen 08-23-2014 01:59 PM

-pleads to Law- Save me from the evil wiles of the Dralis~

Lawtan 08-23-2014 02:05 PM

Dralis is evil? But I thought you liked evil, Sabrehagen...

Dralis 08-23-2014 03:51 PM

-wiggles around a bit in Sabre's lap and gets comfy ignoring his pleas for help-

Sabrehagen 08-23-2014 04:01 PM

Well I uh... I do, but she's good in evil's clothing! >_>;;

Stop your wiggling, woman, especially when all you do is tease~

Dralis 08-23-2014 04:16 PM

-wiggles more just to torture him- This is untrue, don't be speaking lies about me. -stares up at him innocently-


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