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Randomly generated parties every day, like if your friend list is a guild.
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That's an interesting idea and I may need to bring Gozed onto my brainstorming staff because he's good at this.
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I can think of more. Randomly rewarded items based on the things encountered (or stumbled across). Stats available to be customized by each user for themselves, like 100 posts gets you one point in a class tree.
Assign spec altering stats to some of the items you can get, OOOOOOR have a whole new set of items come out with the stats and have a "battle" avatar you can use to show up in the game, this way you have armor that actually adds protection and whatnot. |
Some of those are already the intent. Others are actually contrary to the design goals. I'm not going to say which is which. ;)
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Fine, I'll take my ideas and make my own game. With blackjack and hookers... in fact forget the game... and blackjack.
(Futurama reference for you young ones out there) |
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So, Gozed, you mean just the hookers? |
Can I have AI friends because I don't have real friends?
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Ashy is forever alone.
But not really, 'cause I'm here. <3 |
What are we talking about, now?
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Oh, just anything to keep conversation going. I just finished season 3 of Once Upon a Time. I'm pretty stoked for season 4, set to start on my birthday this month.
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So, we're not discussing game design?
Oh, okay... *dissipates* |
Lol well I guess I should stay on topic...
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Any relationship between clubhouses and/or the old and dead group system...and the game?
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Nope, no relationship. There's a lot of work that we'd need to do in order to get the groups feature looking pretty enough to want to use it for something serious.
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Coda be working on a game. A thing for dk to play with. Let me know when it's ready for beta testing.
And Obviously little Sinopa will be NPC's that sell cakes and candies that have no purpose what so ever. Because, because.. it's cruelty to sinopa to kill them off to finish what ever quest *if there are quests.. IT WOULD BORE ME WITH OUT QUESTS D<* |
Looks to me like you're setting up an "Explore" thing for us to play with and expand the Trisphee story with.
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